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PlayStation 4 ( PS4) Blood Bowl 2 Gaming Review Complete

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          Release Date: Out Now

          Genre: Sports / Strategy

          Publisher: Focus Home Interactive

          Developer: Cyanide Studios



TOUCHDOWN! Blood Bowl 2 smashes together Warhammer and American football in an explosive cocktail of turn-based strategy, humour and brutality, adapted from Games Workshop’s famous boardgame. A new graphics engine, and vibrant realization bring the fury of Blood Bowl to life! Lead the Reikland Reavers in an original solo story campaign narrated by hilarious commentators Jim & Bob from Cabalvision, and enjoy a host of new multiplayer features in Blood Bowl 2!

Throwing together the wild, violent, irreverent 
http://Cheatstationer.blogspot.com  world of Warhammer Fantasy and good ol’ 
American football is a pairing on par with peanut butter and chocolate, Joss Whedon and The Avengers, or Commander Shepard quotes and the Internet. Blood Bowl 2 launches off the line of scrimmage with this frankly brilliant idea borrowed from the tabletop game of the same name. It fumbles on a couple downs with the execution, but not so badly that the turn-based bash-em-up’s strengths can’t carry the day.


The concept of Blood Bowl is straightforward and easy to understand for anyone who’s watched an NFL game: the 11 players on one side try to prevent the opposing 11 from passing or running a ball into their end zone. What they might not expect is that the teams might be made up of brutal orcs, or agile, deadly dark elves, among other fantasy races. And when I say brutal and deadly, I mean that literally. In addition to running and passing, players can take a “block” action, which is really more of an attack. An often gory, and always satisfying slow-motion animation could end with the opposing player knocked down, knocked out, injured, or even dead, depending on how the virtual dice fall.


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"Every turn has you organising the most important actions in your head, then recognising their probabilities."

There are dice rolls for almost everything. Want to move out of a player’s tackle zone? Move a die. Want to pass the ball? Throw that die. Want to sprint an extra square? Run that die. Want to grind on a downed player’s throat to send him out of the match? Stamp on the die. Blocking is represented by throwing multiple dice depending on the player’s relative strengths, with the higher strength player allowed to pick the outcome from the dice. Fortunately, the game now tells you what the percentage chance of success is, rather than having to work it out yourself from basics.

Given that the match engine is built on so much randomness, Blood Bowl is actually all about learning, positioning, and avoiding gambling until you have to. Even what seems like the most sure-fire action can result in a horrific failure. A three-dice block from a levelled-up strong player on a rookie should knock them down 95 percent of the time, but that small chance of the veteran going down does crop up, and you have to play knowing that.

Any failure, however minor, means a turnover, where control switches to the opponent. So, if players are unlucky enough to fail their first action every turn then the game can be over very quickly, but a game between two players who know what they’re doing, who only take calculated risks, can last more than half an hour.

Every turn has you organising the most important actions in your head, then recognising their probabilities. You always move your players into covering and supporting positions first, if possible. Sometimes you don’t do things just because a small chance of failure is enough to ruin your plan entirely. Let’s say you have a three-dice block lined up which would likely result in an injury, which would give you a numerical advantage in later turns. But you have also have a ball-carrier standing near the enemy scoring zone with enemy players just a few steps behind them. Here, you play the ball, not the man. Scoring is the most important thing, and only when you’re way ahead can you afford to gamble.

Unless, of course, you’re a team that plays the man, not the ball, like the high strength Chaos team or the block skill-heavy Dwarf team. The aim of these guys is to be as close with as many players as possible, get them on the floor, then stamp on them when they’re down. Even with the average human team, I played games where I knocked out almost the entire opposing team and just ran the ball to the touchline each turn.

That’s the joy of Blood Bowl, the way that the slightly different stats, costs, skills, and levelling path of each team member will result in huge team differences that play out in every action. The extra point of strength that a Black Orc has over a normal Orc means that he’ll normally be attacking with two dice instead of one, which hugely increases his chance of success.
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"Even with the average human team, Iplayed games where I knocked out almost the entire opposing team and just ran the ball to the touchline each turn."

Developer Cyanide has improved the game substantially since its previous iteration, renovating the terrible UI and making it much more understandable and user-friendly. New elements like the Cabalvision preview let you see what will happen with your current action should you choose to go ahead with it. There are still problems, however. It seems to take ages to block an opponent, as you pick the target, confirm the block, roll the dice, choose whether to re-roll, pick a single die from your roll, pick the direction that the opponent will be pushed, choose whether your player will follow up, and finally have to watch a short unskippable cutscene of the block. In a turn you might do several of these blocks, which is why there’s a timer to restrict the turn to four minutes.

Though the individual games are important and enjoyable, it’s the league modes where the game really comes to life. These are single-player or online multiplayer, with a wide management model (now including stadium upgrades) and handicapping to balance weak teams against strong ones. Every difficult action in the match game (scoring, passing, injuring) gives XP to your players, and as they level you get a choice of random upgrades to customise them. My chaos team’s Minotaur got a mutation that replaced his left hand with an enormous claw, massively increasing his chances of injuring people.

Injuries or deaths in a single game are just annoyances, because they can take key players out of your team for the rest of the match. A permanent injury can also render a player effectively useless; who wants a slow catcher or a half-blind thrower? But in the campaign mode, replacing a dead or crippled player can be horribly expensive. Teams with low armour, like the agile Skaven or the Wood Elves, are especially prone to this, but even tough teams regularly lose players.

Cyanide has made some welcome changes to the League system, making it slightly more comprehensible and matches easier to arrange. They’ve introduced ageing into the league modes, so that teams really do change over time, meaning you can’t rely on that star player always being there. The new online transfer market is a bit more of a gamble (see Diablo III); there were no players listed in the review version so we’re not sure how well it’s going to work. But the new live streaming and replay integration (under the name Cabalvision) is a very welcome touch.

This version also introduces a single-player campaign mode, which was the most egregious absence from the earlier games. You’re the new coach of the Reikland Reavers, the most famous human team, which has fallen on hard times. Most of them have been killed, their two-star players are in hiding, and a strange new sponsor is manipulating them behind the scenes. Through the long campaign you’ve got to recover the team’s fanbase and standing, rebuild the team from a bunch of rookies, recover your star players, and discover what the nefarious plot is that threatens the team every match.

You can really tell that Cyanide has put a huge amount of work into this, from the gorgeous animations throughout, to the gentle humour of the two commentators, to the sheer length of the story. Many missions have surprise events that happen partway through, or tough victory conditions that you have to achieve, as well as winning the game. The AI teams still make stupid mistakes and behave irrationally but, hey, that’s the current state of AI.

The campaign mode also doubles as a tutorial, which again was a terrible absence from the earlier Blood Bowls, where each match unlocks a new aspect of the game. For new players, the campaign is a gentle (if long) introduction, after which they’ll need to start reading tactics sites like bbtactics.com to get ready for online play. By the time a new player is halfway through the campaign, you’ll be able to play the basic game as well as many veterans, though you won’t have the required deep stats knowledge about the chances of every action until you’ve played for weeks. One suspects that this kind of data memorisation will definitely appeal to DOTA and LOL players in search of a new challenge.

Though Blood Bowl's interface has improved substantially since the previous game, we still have some quibbles. Not everyone will get on with the strange rotating camera zoom. It would be great to speed up the opponent’s turn, or indeed all player actions, because games do take much longer than they should considering how little happens. And, like the Blood Bowl Star Coach game (which died in beta) the option to automate your team members a little, and remove some of the drudge work involved in blocking, would be welcome.

What will annoy Blood Bowl players more is if the DLC strategy replicates the previous game's. The previous Blood Bowl was released in three full-price versions, adding a small number of teams each time. Players who’ve pre-ordered Blood Bowl II already had to choose between the Lizardmen and Wood Elf teams as a bonus unlock, which suggests the other will only be available for a price. Although Blood Bowl II already has a relatively robust line-up, there are many popular teams which are still missing from this version, such as the Halflings, Underworld, Nurgle, and Chaos Dwarf teams.

For a French recreation of a British board game pastiching an American hobby, Blood Bowl 2 is remarkably coherent. Perhaps if Cyanide had stuck less rigorously to the board game and streamlined some of the processes, then they’d have made a better video game too, albeit one that could have alienated their hardcore fanbase. Yet overall, Blood Bowl 2 is a step forward. It's a much friendlier, easier game than its predecessors, with improved looks, a tutorial campaign, controller support, and the UI improvements. New players won't feel blocked off from enjoying it.
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The Verdict

Blood Bowl 2 is a smashy, satisfying, irreverent combat-sports melee that leaves just a bit too much of the outcome up to the six-sided dice. The inclusion of some seemingly unfinished playable races is a definite stumble, but a campaign with spectacular presentation and deep, crunchy multiplayer league options blitz this game into the endzone.

So is a review article that can CheatStationer rangkumkan from various sources that the top, may be helpful for the gamers to review lebig Blood Bowl game in about 2 PlayStation 4 this.
And do not forget to play the game.

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Salam Gamer MANIAK

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BlazBlue: Chrono Phantasma Extend Gaming Review for PlayStation 4 (PS4) complete

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   Release Date:   Out Now

   Genre:   Fighting

   Publisher:   Aksys Games

   Developer:   Arc System Works



Game Details

The most definitive installment of the renowned 2D fighting game franchise, BlazBlue, can finally be taken into your living room. Uncover the secrets, of the Chrono Phantasma Extend.    

Use of PSN and SEN account are subject to the Terms of Service and User Agreement and applicable privacy policy (see terms at sonyentertainmentnetwork.com/terms-of-service & sonyentertainmentnetwork.com/privacy-policy). Online multiplayer also requires a PlayStation Plus subscription.


If you're a fan of fighting games, especially fighting games 2D, surely you are already familiar with the name of BlazBlue . Developed by Arc System Works are also developers series Guilty Gear , the series went on to become one of the series  fighting game most popular in the world. BlazBlue even been adapted into other media such as manga , anime , and novels.

BlazBlue: Chrono Phantasma Extend is an improved version of BlazBlue: Chrono Phantasma which was released last year. Version of the arcade of the game is known by the name of BlazBlue: Chrono Phantasma 2.0 , and is now available globally for the console PS3, PS4, PS Vita, and Xbox One. As to whether the experience presented by BlazBlue: Chrono Phantasma Extend? Follow the review below.


Revealing the Mystery of the World All BlazBlue

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BlazBlue: Chrono Phantasma Extend the adventures Ragna and friends immediately after the incident in BlazBlue: Continuum Shift ends. Yuuki Terumi has successfully raised the Mu-12 and take over Takamagahara System. Terumi to prevent evil plans to destroy the world, Ragna went from Kagutsuchi to Ikaruga to find an artifact called Kushinada's lynchpin.

Unexpectedly, it turned out not only Ragna are targeting these artifacts. Kokonoe of Sector Seven and Kagura Mutsuki of Ikaruga is also looking for the same thing. After finding out that they have the same goal, three of them help each other to find out the whereabouts Kushinada's lynchpin.

The story in BlazBlue: Chrono Phantasma Extend  served with a cool visual style novel. Unlike the series BlazBlue earlier, Story Mode system in the game is not served per character. Story Mode here are divided into three main service routes Six Heroes, Chrono Phantasma service, and the Sector Seven.

Six Heroes tells the story of the history of the Dark War and the six heroes attempt to defeat Yuuki Terumi. These contain Sector Seven conflicts between people involved with Sector Seven such Kokonoe, RELIUS, Litchi, and Azrael. Chrono Phantasma itself is the main story, in which the gang Ragna collaboration with Kagura gangs to overthrow the Imperator Librarium.


Solid and Comprehensive

http://cheatstationer.blogspot.comBlazBlue  is known as a game with a confusing story that involves time traveling , parallel worlds, and a myriad of strange terms. I am happy to play BlazBlue: Chrono Phantasma Extend since the story in this game is delivered properly and fairly easy to understand. If you've never played BlazBlue altogether, provided the story Anthology which contains a summary of events in BlazBlue: Calamity Trigger and BlazBlue: Continuum Shift .

Game also features a library that contains a dictionary of terms in the world of BlazBlue . Not only that, you can also access mode Teach Me More, Miss Litchi! to gain knowledge about the world of BlazBlue more depth. It is not a day longer unload wiki to find out the explanation of the story, because everything is available here.

Not stopping at that, the game also provides the stories side for you who want to dive into the world BlazBlue further. There Extend Story containing past Kagura, Kokonoe, and Bullet. There is also BlazBlue: Heart Remix which tells the story of Mai Natsume at the academy ZERO. Stories humor inconsequential ala BlazBlue reemerged, this time in the form Extend Gag Gag Reel and separate from the main story.

All these stories are presented with full voiceover, and features dual audio . The density of the story makes me feel like getting two games  in one tape: a visual novel and one fighting game . No wonder, when you play a version of the PS Vita, Story Mode and Gallery Mode you must first download as DLC at 2.1 GB . It seems cartridge PS Vita is not fit to accommodate all of its content.


The fight Upscale

http://cheatstationer.blogspot.comBlazBlue: Chrono Phantasma Extend still presents a fast and fierce battles as their predecessors. Only in the game there are some changes that make so much more tactical fight. Primary System Guard removed and replaced with Crush Trigger system, which attacks to penetrate enemy defenses by paying 25% Heat.

Gold Break Burst also eliminated, instead pressing the A + B + C + D at the same time not being attacked will activate Overdrive conditions. When Overdrive is active, your character will become stronger and get special effects. Several step that was once the Distortion Drive now turned into Overdrive, for example Blood Textiles of Ragna.


In total there are 28 characters you can play in the game is. Seven of which are new characters in BlazBlue: Chrono Phantasma (Amane, Azrael, Bullet, Izayoi, Kagura, Terumi, and Kokonoe). While the version of Extend  provides two additional characters are Celica A. Mercury and Lambda-11 which is now no longer just a pallet swap of Nu-13.

Mode battle that you can choose are very diverse. In addition to the standard Arcade Mode, there Versus Mode which can be played in an ad-hoc or online . For you who like to collect score here there Score Attack Mode, and for you who like to fight the enemy with a high difficulty provided Unlimited Mars Mode. Abyss Mode of BlazBlue: Continuum Shift Extend resurfaced, and there is one mode of its new Highlander Assault Mode.


BlazBlue Chrono Phantasma Extend | Side Screenshot 6

Highlander Assault Mode is a mode that is quite unique. Here you will fight Take-Mikazuchi which is the final boss of the Story Mode game is. Boss I mean not just the usual boss character as a fighting game most. Take-Mikazuchi is a giant monster high character many times you play. Against a boss like this feels like a boss fight in the game action-RPG alone.

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Conclusion: 100% Unmissable

BlazBlue: Chrono Phantasma Extend successful experience fighting game that is sophisticated and exciting, as well as provide novel visual experience with an interesting story. Feature Gallery, it was a pleasant bonus, and you can take a screenshot of a variety of artwork in it to be used as wallpaper.

The number of new characters that appear also means a lot of new background music will accompany your fight. Songs from the game earlier was largely got the new arrangements. Similarly battle arena, many new arenas that you can use. This does not mean the arena and old songs omitted, lo! Arena and the old songs you can still access as unlockables .

BlazBlue: Chrono Phantasma Extend has a lot of entertainment contents for gamers from all walks of life, and definitely should not be missed. Are you a fan of hardcore fighting game or just a casual player, it does not matter. Just be careful when playing a PS Vita version, be sure to purchase the game with the region corresponding PSN ID yours. Otherwise, DLC Story Mode and Gallery Mode you can play.

Similarly, reviews of game BlazBlue: Chrono Phantasma Extend Playstation 4 to Cheatstationer tell, may be useful and can add knowledge gamers wherever you are. safely play and enjoy the day for the gamers and gentlemen thank you.

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Salam Gamer MANIAK

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PlayStation 4 (PS4) Bladestorm: Nightmare Gaming Review Complete

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    Release Date: Out Now

    Genre: TBC

    Publisher: TECMO KOEI AMERICA

    Developer: Omega Force



Tecmo Koei announced through the Facebook page that their latest game called Bladestorm: Nightmare, will be released for PC via Steam in May 2015. For those of you who do not know, Bladestorm: Nightmare is a remake of the game Bladestorm: The Hundred Years' War, an action game -strategy Tecmo Koei released in 2007.

Bladestorm: Nightmare is about the war between the British and French aristocrats in the 14-15 centuries, involving several historic figures such as Jeanne d'Arc, Gilles de Rais, and King Charles VII. Had previously been announced that the American version of the game will be released for PlayStation 3, PlayStation 4 and Xbox One on March 20, 2015

If you feel Bladestorm: Nightmare has a similar appearance to the Dynasty Warriors series, it is only natural because this game is developed by Omega Force who is also the creator of the Warriors series. The most striking difference, in Bladestorm you not only control of the generals who fought in the middle of the sea of ​​people, but here you can also take control of your troops, give orders to them, and activate a variety of skills. Surely this means that an element of strategy on Bladestorm will be deeper than the Dynasty Warriors series.

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In addition to the story of the war the British and French, this game also presents an additional scenario called "Nightmare". It is a story that is not related to the story of history, and of the new trailer that you can watch below looked their battle against monsters like dragons and giant griffon. How does Jeanne d'Arc defeat these monsters


Staying busy in the Hundred Years' War scenario involves making a mercenary in the game's fairly deep character creator to lead specialized troops--swords, spears, archers, and the like--into the fray of the ongoing war between the British and the French. Just as in the Warriors games, your job is to go from enemy base to enemy base, clearing out hordes of enemy combatants and their generals, lowering their defenses to nothing until the base commander shows. Killing him or her means that your side sets up shop in the base, and the enemy has fewer reinforcements to prevent you from taking out the big target on the map and clearing the stage.

While there's at least a measure of flash and flair to the ongoing march to war in the Warriors games, Bladestorm tries to throw an RTS twist into the mix, in which you don't directly control one single, legendary fighter, but an entire squad that swarms enemies at the push of a button. Special moves are powerful, but they all have a cool down period, meaning that each coordinated move has to be planned carefully. You also have the ability to pair up with another mercenary--either by switching back and forth at the push of a button or via online cooperation, both of which are new features in this version--and you can strategize your attack to leave enemies trapped in massive walls of zealotry and death.

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Though you could do that, chances are pretty good that it's unnecessary. Despite a slew of strategic features and options, generally any squad of any weapon can walk right up to any group of enemies, start slashing, and walk away no worse for wear. There is, ostensibly, a strength/weakness system in which specific weapons are more effective on certain squads than others, but aside from occasional trouble with troops on horseback when you're at a lower level, the chances of your squad being wiped out entirely are slim, especially since you can always retreat from battle to your nearest base, round up a new squad, and take another shot. Failure ends up being a virtual impossibility the further you go, since the enemy AI is profoundly awful. I have literally left the game unpaused to take a phone call, with my squad standing ten feet from a group of enemies, and not had the enemies take a single swipe the whole time. That's a characteristic of Warriors as well, but the fun of stringing together insane, crowd-slaying combos against nigh-defenseless masses is non-existent in a game in which all combat boils down to holding a button until damage numbers stop popping up.

Once upgrades start coming into play, enemies stop being a factor altogether, and pretty much exist just to be cannon fodder. The tavern, which serves as an ersatz base of operations, allows you to level up each squad's attack, defense, and item frequency, as well as giving you the opportunity to select variants with special powers. The variations are actually fairly extensive, which would be delightful if you didn't have the ability to sail through the game using just your hard earned points to buy attack and defense upgrades, never touching the rest. Instead, your enemy most often ends up being the clock, which times every stage at ten minutes, and stops the fighting no matter how much progress you've made. This would not be such a big deal if traveling from enemy base to enemy base didn't usually take two to three minutes, but even on horseback, you still face long stretches of riding through endless unchanging countryside looking for fights.

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The tavern and the loading screens provide most of the story, which also ends up being a wash. There's plenty of detail to be mined out of 100 years of war, and the game hits on the highlights, with major figures like Edward the Black Prince, Gilles De Rais, and of course, Joan of Arc all making cameo appearances. The historical highlights are, unfortunately, utterly disconnected from the gameplay. As a mercenary, you're allowed to choose which side of each battle you want to fight on, and no matter how much work you put into claiming territory for one side or the other, the cutscenes still generally ignore your progress in favor of the real event. So all your time spent in taverns, chatting up other mercenaries and a bartender with the worst excuse for a French accent this side of Eddie Izzard's Bond-Villain-With-Broken-Translator skit ultimately makes absolutely no difference to the story.

Does the Nightmare scenario change any of this? Somewhat. It does introduce a more varied throng of enemies than the Hundred Years' War, with magicians, dragons, and snarly goblins. You're allowed to carry over your mercenaries from the Hundred Years' War, and if you owned the original game on PS3, you can import your character from that version. The difficulty level is kicked up a minor notch, so you might actually catch the occasional beatdown if you're not a bit more careful at first. The ten minute time restriction is eliminated in favor of a more dynamic system of shifting objectives, fake enemies, and a map that actually expands as more enemies make their appearance. So, yes, for what it's worth, Nightmare is a better game than the original. However, the core gameplay hasn't been touched, and turning Joan of Arc into an anime villain--who probably-not-coincidentally bears a more than passing resemblance to Cia from Hyrule Warriors--just makes the scenario into a strange Soul Calibur RTS, rather than doing anything interesting with France's beloved Maid selling her soul to stop a war.

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Bladestorm: Nightmare is a game trapped in 2007, awkwardly fumbling for a way to push a tried and true formula forward. The ideas are appreciable, but not nearly enough of the required effort has been put in to make this game great or even challenging. Somewhere, a history student is daydreaming of a Hundred Years War full of magic, danger, wild-haired mercenaries, and insane alternate histories in which Joan of Arc becomes witch mistress of Europe. Whatever that kid has in mind, it is certain to be more ambitious than what Bladestorm: Nightmare can provide.

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Salam Gamer MANIAK

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PlayStation 4 (PS4) Beach Buggy Racing Gaming Review Complete

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Release Date: Out Now

Genre: Action / Family / Racing

Publisher: Vector Unit

Developer: Vector Unit



Game Overview

Drive into an action-packed, surprise-filled world of off-road kart racing mayhem!  Race against a field of rival drivers, each with unique personalities and special abilities.  Build a collection of crazy Powerups, like Dodgeball Frenzy, Fireball, and Oil Slick.  Unlock and upgrade a variety of cars, from dune buggies to monster trucks.  Test your skills in 6 different game modes on 15 imaginative 3D race tracks, against a pack of tropical-loving rivals with a serious case of road rage!   

Developed by the team that brought you Hydro Thunder Hurricane™ and Riptide GPr2, Beach Buggy Racing powerslides onto PlayStation 4 completely retuned and remastered for a full console kart racing experience, running at a silky smooth 60fps at 1080p.

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GAME FEATURES:
  • EXCITING KART-RACING ACTION

Utilize your driving skills and a collection of creative Powerups to fight your way to the finish line.  It’s not just a great looking 3D racing game, it’s an epic battle with spectacular physics-based gameplay!

  • SPLIT SCREEN MULTIPLAYER
Race shoulder-to-shoulder with up to 4 friends!

  • COOL CARS TO CUSTOMIZE
Use your winnings to upgrade a garage full of unique cars, from monster trucks to muscle cars to lunar rovers!  

  • OVER 25 AMAZING POWERUPS
Beach Buggy Racing crushes other kart racers with over 25 totally unique Powerups, from ricocheting rubber dodge balls to screaming Death Bats, oil slicks, and spring traps.

  • 15 SPECTACULAR RACE TRACKS
Explore dinosaur-infested jungles, lava-spewing volcanoes, beautiful beaches, and mysterious alien planets.  Each unique race track is packed with hidden shortcuts and surprises.

  • COLLECT A TEAM OF RACERS
Recruit a team of drivers to play with, each with a unique special power like teleportation, flaming fire tracks, and confusion spells.  

  • BUTTER SMOOTH PERFORMANCE
Battle your way to victory at 60 silky frames per second and crystal clear 1080p resolution.

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It's been four years I have not sampled the fresh scent of the beach. The beach in general, used to sunbathe, play volleyball, or play surfing. But in the game Beach Buggy Racing, you will make the beach as an arena for racing cars. Do not be too serious and fear this race will pollute the beach, yet it's just a game. Then the word 'Buggy' in the title, this game does not mean this game is full of bugs, so back calm yourself. If it is quiet, let's see more about the good or bad race at Beach Buggy Racing.

There are six different types of race modes in Beach Buggy Racing. There is a race mode standard where you have to compete to reach the finish line first than the opponents you, mode time trial in which you will be driving alone then the time you reach to the finish line will compete with other players, there is also a mode where you must destroy objects in the area of ​​the track as much as possible, and no less exciting is the boss versus mode and collecting objects, in which you have to follow the path that has been passed against you in the right order to collect objects that are issued by your opponent.

You will take action in the race track racing on the beach, as once
with the title containing the word beach. At the race track, you'll find a wide variety of power-ups that are ready to be a lifesaver you to be a leader or even become a stumbling block when power-ups fall into enemy hands.

Power-up is divided into two power-ups to attack and defend. To use it you must press the action key located at the top right of the screen your gadget. For those of you who are accustomed to playing Mario Kart or Crash Team Racing (CTR), I think you will quickly understand the game mechanics that I mentioned just now, because of the types of power-ups that are provided are not much different than the second game.

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More specifics about the control, your car will move forward automatically and to drift just press the virtual button located on the right and left of the screen. By default you can bend your car with a tilt mode. However, you can also change the tilt mode before the virtual arrow that you can make the car turn by pressing the virtual arrow located on the center left and center right of the screen. For me personally, the control with the virtual arrow is the most convenient.

Is this game uses the energy system? The answer is ... yes. Every stage you need an energy play as the entry ticket. One energy recharge takes twenty minutes and a maximum of energy that you can get only five. So, the time required to achieve maximum energy is one hour and forty minutes, just be boring to the size of a racing game.

But, if you're super champion in terms of racing, you do not have to worry about the existing energy system. Because when you get three stars in each stage you play, you will immediately receive a free energy.

Note the word 'super champion' above. Lebay little word that I use because in this game, to get three stars (the first order of the race) is not enough to just rely on skill race is good and right. You also must perform regular car upgrade, which requires large amounts of money. Money is hard to come by in this game because every race you've completed your only reward money given by a small amount. So, you have to be smart to manage money and diligently perform grinding to perform an upgrade on your car.

It is simple enough to make me itch is a method of random power-ups in this game. When I was at the bottom, should I get a greater opportunity to get a power-up type of attack, but in fact I am even more often get a power-up of the type to defend themselves (such as protective paint or oil that makes the other cars behind us slip ). This is highly disturbing playing comfort me and make this game a less festive.

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Of graphics and gameplay mechanisms, Beach Buggy Racing is like ditujukkan for children. But when I play alone, as just now understanding will change. In this game you are required to turn in the right, the drift accurate, and fast in adapting to the soil surface. In Beach Buggy Racing, very influential factor soil surface in acceleration and handling in turns. For example, on the surface of clay, your car will be more difficult to turn and slower in acceleration compared to when your car on the surface of the asphalt.

Not to forget, the design of the track was made quite interesting. You will not only pass the track open, but will also feel the darkness of the cave, swift water fountains, as well as steep cliffs you ready to make racing more colorful. A total of twelve tracks will accompany you compete to be the number one rider in this game.

Beach Buggy Racing to finish, you need to spend a lot of time. It could be that you need more than ten hours to finish it. Therefore, the stage provided fairly much. There are 105 stages in this game, everything is divided into 15 world consists of many world theme. So, you experience racing here will always be different from the time, the good effect of course boredom would be difficult to perch on your head.

Speaking of power-up, the good news is that you can hear ye shall
encounter 27 types of power-ups are different. Initially, you only have eight power-ups that you can use. The bad news. the rest of the other twenty only you can unlock using diamond which is none other than IAP is the currency in this game. So pathetic.

Not only cars that can you tinkering. The driver can also treat you the same thing. Nine driver control the car is ready for you to be the fastest on the track. Each driver has his special skill each. You can not just menggonta replace the driver, because the driver of the existing eight status is locked. To open the other drivers, you have to beat them first.

Worse, even if you've defeated them, you do not really get a driver that you just defeated, there is still one more step you have to do, namely to pay the amount of IAP then then you can get a new driver.

Back for a moment to the matter of energy. Energy stingy in this game is an impact on the number of coins that you can receive. Coins needed in this game the number is not in accordance with your needs. I almost can not afford a car equipment in accordance with the level of my final requirement. The solution is of course to do the grinding, but my business is again confronted with the problem of energy stingy in this game. Sometimes, it makes me a little lazy play Beach Buggy Racing.

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In contrast to the energy that is feasible given the thumbs upside down, the graphics contained in this game is worth you gave a rousing applause. Details of each object that you see a very smooth feel for the size of mobile games. Plus the effects of rain splash stuck to the screen, the more my heart will be amazed by the quality of the graphics you'll enjoy the game created by Vector Unit's. Without play, from the screenshots else you'd be nodding in agreement with my opinion is not it?

Such reviews can CheatStationer convey to PlayStation 4 Beach Buggy Racing Gaming Review, may be menanbah knowledge avid gamers wherever you are, and survived having fun play the game.

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Salam Gamer MANIAK

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PlayStation 4 (PS4) Battlefield: Hardline Gaming Review Complete

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Release Date: Out Now

Genre: First Person Shooter / Action

Publisher: Electronic Arts

Developer: Visceral Games




Game Overview

Get a piece of the action in Battlefield™ Hardline, a fresh, new take on Battlefield that allows you to live out your cops and criminal fantasy.

Combining an emotionally-driven single player story inspired by popular TV crime dramas, and an all-out-war multiplayer on the streets of Los Angeles and Miami, Hardline delivers the most complete FPS on the market.


Game Features

Cops & Criminals Meet in a World Full of Crime
Lead your crew as detective Nick Mendoza in an episodic crime drama single player Campaign or as cops and criminals in intense high-speed Battlefield multiplayer. You’re on one side of the law or the other - time to hit the streets.


Seize and Detain

More money, more problems. Take control using new tactics to gather intel, obtain warrants and takedown with non-lethal force to make his arrests. Secure the cash in a thrilling new battlefield playground.


The Fastest Battlefield Ever

Fulfill your need for speed in thrilling new action packed modes that make for intense and fluid gameplay. Hop in new powerful muscle cars, sleek bikes or even give your whole crew a lift in transport or armored trucks.

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New Gadgets, New Strategies

New maps and gadgets change the way you play. Use grappling hooks and ziplines to scale city buildings and zip across the city with the cash. No matter the strategy, teamwork will be essential to running the turf war.

If you ask, I will answer that there are only two in the world multiplayer FPS, Call of Duty and Battlefield. Both of them have been there since 12 years ago and almost never escape the debate about who is better. After a long series is arguably the more repetitive, Activision has finally released Call of Duty: Advanced Warfare brings new gusts. However Battlefield Hardline take this even further, they changed the theme of the war was the theme of urban crime with many new elements.

Single Player - such as Watch TV Series

Battlefield Hardline change everything you know about Battlefield. You no longer play in the inter-state warfare missions with military force, but the police fight against crime. You play as Nick Mendoza, a new detective who with colleagues, Khai, was assigned to uncover a drug syndicate in the city of Miami. You will start from the bottom of the chain, the lowest dealers to eventually handle more cases and dangerous suspects

The unique design of Battlefield Hardline is a story approach that uses the style of a television series. The story is divided into seasons and smaller again divided into episodes. For this initial release we can enjoy the first season with 10 episodes that can be attained within 8-10 hours, depending on how you choose to enjoy this game. The use of force is quite thick television series ranging from the recap before playing until the next episode preview when you stop playing. Certainly no spoiler. On the contrary, the more intriguing.

Being a detective is of course very different than being a soldier with a Rambo style that we often encounter in the series Battlefield and Call of Duty before. You used to be able to kill all the people in the headquarters by means of shooting at them directly, but here you and a small gun you must think strategically. But do not worry, a variety of new gadgets ready to help.

The first is the basic gadgets detective badge you. If you settle in behind the enemy and surprise them with a badge then they raise their hand and dropped the weapon. But of course this is not the end of your job. If you're not handcuffed, then they might try to resist you. And if you encounter too many people then these criminals will also be more daring and reckless. You can see whether they would fight or not to see the meter in their heads.

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You can also be a bit of fun by way of sneaking behind them and fired shock and saw them fall without a fight. You can see the position and visibility through enemy radar so that you can plan your movements.

The second gadget is no less important is the bullet. You can throw shell into a certain direction and the nearest criminals will start walking in that direction. This shell casings could be more lethal when throwing rather than fired. This makes a new dimension to the game that is synonymous with heavy weapons and soldiers full of steroids.

Does this mean that every mission should be resolved in a way sneaked? Yes and no. Sometimes you can be mad and try to fight all the enemies there. It is not going to be easy because you're just a regular detective with a vest bullet against dozens of enemies with automatic weapons. But sometimes an episode would be too difficult to pass if you choose the path of Rambo. It's not impossible, but it would be very difficult. Personally freedom ways to complete a mission becomes a more distinct values. The developer did this fairly smoothly so I never feel forced to undergo a linear mission with no choice.

You will also be equipped with a scanner that can help you to identify the criminals. Like the Prophet nanovision belongs, here you can use a scanner to identify the evidence, determine the location of the enemy, until it detects an enemy who has a special gift (bounty). If the enemy with the bounty of this price you kill then you can say goodbye to your bonus.

In general, this new gameplay feels fresh and stale at the same time. Because the concept of the sneak and kill already widely used ranging from Assassin's Creed up to Crysis. Now Battlefield go jump with its own color. But this does not mean Battlefield Hardline flawless pass the test, there are quite a lot of disability to be honest.


Disability And Silliness

Issued a badge or ambush the enemy is nice but it feels weird if there are multiple enemies around. You can go to the enemy and shouted "Hands up!" Without disturbing other enemies that may only be 5-6 meters ahead. As long as they do not see you, then you are almost free to do whatever you want. As if the enemy does not have ears, eyes only. But this is not entirely true, because if you're running toward the enemy, they will hear you. While it does not happen with a shout. Nothing feels consistent.

Let's not forget Khai, the partner us. From time to time he will assist and accompany you in the mission, but do not expect him to work properly. You could even consider this partner is not there. It is ridiculous that you will encounter from time to time is Khai will decide that he can walk in front of the enemy without being seen and this universe seems to agree with Khai. If you walk too fast and achieve a hard place then Khai will follow without considering that he was passing the 3 enemies with weapons. But it was not a problem because the enemy also decided not to look Khai. This will not affect gameplay in addition to making you feel stupid.

Even so, I still can not take this all but a bug which is the belle of the main Battlefield Hardline. The first week of contracting multiplayer bug that prevents you to join the server. In some computers, including those that I use, even you can not play single player and was greeted with a blue circle which continues to spin.

Version of the console (PlayStation 4) that I use in this initial impression is that tasted better versions initially. Single player works normally, multiplayer too. But apparently in the middle of the game you will find a fatal bug in single player so you can not go unless you repeat the episode and perform certain steps were found to collectively by the players who stuck with the same bug.

Battlefield Hardline without any bug is on the verge of a boring game or a game that is quite okay to play. But with this bug I can not advise you to buy it now. Battlefield Hardline has some exciting new features and also some 'folly' that appear consistently. Battlefield Hardline play single player feels like a roller coaster where is the fun uphill and down steep is folly. You get a complete package alternately as long as you play this vehicle.

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Multiplayer - Menggila Together

I will conclude Battlefield Hardline multiplayer experience with one word: fun. New modes like Heist, Blood Money, or Hotwire really makes multiplayer feels new and strange in a good way. For example in Heist mode you will switch roles in trying to break the bank or maintain a bank of attacks by criminals. Feels like I'm playing a movie scene directly.

Hotwire mode is also somewhat better, because you can control a variety of vehicles such as motorcycles, cars, up by helicopter. One person driving and the rest can be shelled and began to defend or seize the opponent vehicle. You can forget about shoot quickly or accurately and started a craze with your vehicle.
9PS4
But one thing is starting to feel less after playing many times is cooperation. This new mode require the cooperation of a compact to make it more exciting. My question is what kind of cooperation you can get from playing online? Maybe DotA or LoL, amounting to 5 people can still be arranged, but we are talking about dozens of people here and all of them act as they wish when we have special purposes. So after trying to enjoy a multiplayer mode for hours, I finally realized that if this game wants to really enjoy so I need a compact group of friends. In my case it was something difficult to do.

But fortunately Hardline have fashion classic team deathmatch. You only need to kill the enemy, that's all. But when you're against 32 others, easily you will be killed. Thirty-two players against 32 others is a delightful chaos. If this is the way Battlefield gameplay to speed up their famous slow then they do it too extreme because not infrequently I live only to die again two seconds later. Moreover spawn point also feels unbalanced, often I find that 5 people spawn in front of my eyes and I was happy to bombard them from behind.

For business arms and specialties you'll find the typical pattern Battlefield. There are four classes that have different roles. Carriers are basically healer, Mechanic can repair damaged vehicles, or Professional with landmines and weapons away. If you've ever played a Battlefield 3 or 4 and you will not find anything really new here. Even the design of the interface was fairly similar to the previous Battlefield series.

So yes Battlefield Hardline fun. However I do not have the feeling that this is a competitive game in a professional manner. If I want to have fun then I would not hesitate to play Battlefield Hardline. But if I wanted to hone my shooting ability, studying the map, plot the movement of the enemy, and began to more seriously want to play then I will go back to Call of Duty.

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Conclusion

I spent less than 10 hours to try Battlefield Hardline. I will spend more time and give my full review. I'm sure some or even a lot of things will change. But for now I do not dare give advice on buying Battlefield Hardline. DICE and Visceral need to do something with the various bugs that existed before we can really enjoy it.

Various users on the official forum Battlefield been days can not play, and although it seems this problem occurs sporadically, but my own experience. So hold on your intention to buy now and wait for the discount, or at least after they decided to fix various bugs fatal available.

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Salam Gamer MANIAK

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PlayStation 4 (PS4) Battlefield 4 Gaming Review Complete

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     Release Date: Out Now

     Genre: Action

     Publisher: Electronic Arts

     Developer: DICE




Game Overview

Battlefield 4™ is the genre-defining action blockbuster made from moments that blur the line between game and glory. Fueled by the next-generation power and fidelity of Frostbite™ 3, Battlefield 4 provides a visceral, dramatic experience unlike any other.

Only in Battlefield can you demolish the buildings shielding your enemy. Only in Battlefield will you lead an assault from the back of a gun boat. Battlefield grants you the freedom to do more and be more while playing to your strengths and carving your own path to victory.

In addition to its hallmark multiplayer, Battlefield 4 features an intense, dramatic character-driven campaign that starts with the evacuation of American VIPs from Shanghai and follows your squad's struggle to find its way home.

There is no comparison. Immerse yourself in the glorious chaos of all-out war, found only in Battlefield.

Battlefield 4 is the answer to the Electronic Arts game series Call of Duty already very global. The launch of Battlefield 4 has been highly anticipated by the FPS fans around the world and if you do not know ever heard about Battlefield at all then chances are you live in a cave :). But whether this game managed to do it this time or is this just a new series of reforms which will also be forgotten quickly?

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Gameplay: Still Together With Battlefield Previous

If you've played a previous series and you will not find many surprises in Battlefield 4. Even if you never played any shooter game that Battlefield 4 will feel very familiar. You will be driving a vehicle of war, blowing up walls, shoot enemy tanks and hundreds of soldiers. As with the previous series in Battlefield 4 of this series, the game feels more open than with Call of Duty in terms of approach to the war, but still can not be called open world game.

The control feels accurate as usual and every weapon I shot feels weight and powerful. But that does not mean all tasted the same weapons, of course, each weapon has the "feel" of her each and you'll find plenty of options in the series this time. In the story modes you can select the weapon you've found during play when accessing ammo crate, so it was not a weapon lying around you that can be used.

It will not initially be too pronounced, but as you play so you can experiment with a variety of weapons that you have encountered situations. You will still carry two weapons and two explosives at the same time, but there is no limit what weapons you can carry.

in Battlefield 4 game is fairly good. They will use a protection well and will try to get you out of the sanctuary by throwing grenades or twisting of the side (flanking). The difficulty to kill the enemy (and killed enemies) depending on the difficulty level you choose. In Battlefield 4 you will not see too many enemies standing in an open area, shooting at you, walk towards the walls, or do not shoot when it was face to face as you often encounter in the game with an AI that is less intelligent. AI of the troops as well as of the smart, they will run in front of you when down a street but when you start shooting they will move sideways, AI troops are also not stupid to be stuck in a place and impede your journey.

I did find some bugs when playing, but most of these bugs can be solved by updating graphics card drivers. Some other bug I found was floating corpses and a bug that makes me die when climbing stairs. However bug is rare and does not bother me when playing at all. It is true that there are a lot of innovations in the gameplay of Battlefield 4, but I think this game does not need them. Failure Battlefield 3 was contributed by the story of the weak and fortunately it was repaired in Battlefield 4.

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Story: Acting Alone Actually Bit Is Enough

Battlefield 3 has a quality multiplayer gameplay is very exciting, but the single-player mode was lacking something. The players clearly expect a very fantastic stories of famous game like this, but unfortunately the story is bland and easily forgotten. Battlefield 4 fix this in almost every side, Battefield 4 offers a powerful story mode with a definite character name you'll remember a long time even after finishing the game.

You will play as Daniel Recker, member of the US Special Forces team named Tombstone. Tombstone is one of the military group trying to overcome a military coup in China due to murder Jin Jie, politicians are voicing system change in China and potentially great country to become China's next president. As a result, Shanghai became chaotic and Commander Zhang invaded this city and seize the leadership.

Like most shooters, you will act as a low-level members of the military and you will spend a lot of time with bullets and grenades, and instead of arguing with Chinese politicians to resolve this problem. Regardless of whether the story is somewhat better or not, this story certainly is able to make bond evident in every mission that you live. This is a big improvement when compared with Battlefield 3.

Most characters you will encounter in this game will leave an impression, but most of the time you will spend with the Irish, a colleague in Tombstone and with "Hannah" a Chinese intelligence agent who cooperated with the Tombstone. Fortunately, the voice actor who fills this character is fairly steady. Irish, played by Michael K. Williams, who is famous for her role as Omar on television shows The Wire and Hannah, played by Jessika Van. Both voice actors I mentioned his name because without them then this game will not seem the same. Both of these characters have a well-written dialogue and the voice actors have chemistry that feels so real.

DICE (developer of this game) have been quite careful to emphasize the story in the series Battlefield 4 and keep the plot remain reasonable. For example, you will never fly a plane in this game because Recker was not a pilot. This may noticeably reduce the pleasure of playing, but with a focus like this story becomes awake quality. Unfortunately this also means the story will be short-lived fashion, a veteran player can finish the game in less than 6 hours.

Luckily you will have a reason to play the fashion story because then you will be given several options that have a major influence on the ending. If I tell you more then it would be a spoiler, but all I can say is I am very, very surprised with my first ending.

Stories Battlefield 4 is not perfect. You can see the nature of the cynical character of Irish highly redundant and there are some plot story that will make you wonder why it may occur. This game also had barely touched some racial issue but before that happens Battlefield 4 end so it will not affect your play. The story is short but very exciting as an action movie and you will find some interesting karaker the course.

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Atmosphere: Welcome in Asia

Visually Battlefield 4 can be said to be very, very impressive. At the highest graphics settings the game looks as good as any other PC game I ever toy and roads with very smooth. And fortunately DICE using an entire folder with effesien, you will be invited to Shanghai down at night in heavy rain and Singapore when a tropical storm hit. You will also be involved in fights in the water by boat toned look very realistic.

But what distinguishes this game from others is the level of detail. Environment created with various ornaments complete and feels very real and alive. But unfortunately even though the environment is very beautiful but you will not have much time to look around, not with the Chinese soldiers who were firing at you.

The voice on the Battlefield 4 really deserves thumbs up. The whirring sound of bullets and explosions this game could make your bones vibrate (if you adjust the sound loud enough). In addition you can also hear the speech of the Chinese army in detail. His music is also fairly good, DICE choose to use electronic music with a very minimalist and let the original sounds of war fill the atmosphere of your room. But even so the music at a low frequency and is able to repeatedly make battles feel better again.

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Multiplayer

I will post a special on Battlefield 4 multiplayer so I've played long enough and leveling, but from what I've played this time experience the same can be said. Like the previous series players can choose one of several classes and customize with various equipment. Of course as you play and level up the new equipment will also open for use.

Rush, Conquest and Team & Squad Deatmatch still the main menu of the multiplayer. There is a new menu called obliteration that is seemingly trying to combine pertermpuran with a number of players with a lot of Rush mode. But when I try, I bounced back to the lobby, ntah bug or is still not there are people who play this mode. Later I will discuss further.

New additions in multiplayer is a Test Range, where you can try all the weapons and vehicles in this game in an arena without enemies. You can access this menu to practice weapons and vehicles, suitable for new players. I actually plan to spend a long time in Test Range for learning to fly a helicopter without destroying them in an instant.

There is also a new mode named Commander, which is integrated with the tablet app where you can play as a commander in the war that donated supplies and provide guidance people who are playing on the PC, but it was not yet available at the time this revew made. And even if the already available then you have to level up to 10 to be able to access it.

There is nothing really new in the multiplayer 4, practically the same as Battlefield 3 except with a new map and a few minor changes. But then again, it's not a bad thing. If you like the multiplayer Battlefield 3 (in which millions of people like it) then you'll love the multiplayer Battlefield 4. Personally, I can not wait to return to the battlefield.

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Verdict

Battlefield 4 is an incredible game. You will not find innovations that are completely new, but it's not necessary if from the beginning of this game is already using a formula that really steady. Passing DICE Battlefield 4 has successfully added the missing piece and it was an interesting story. It has made a series Battlefield Battlefield 4 as the best so far.

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Salam Gamer MANIAK

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