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DYNASTY WARRIORS 8 Empires is the latest installment of the series 'Empires', where you aim to conquer ancient China using both a strategy and a soldier than a thousand tactical action series WARRIORS known.
DYNASTY WARRIORS 8 Empires is the latest installment of the series 'Empires', where you aim to conquer ancient China using both a strategy and a soldier than a thousand tactical action series WARRIORS known.
GAME INFO | ||
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Genre: Action Fighting, 3D Fighting | ||
Developer: Koei Corp/ Tecmo KOEI America | ||
Publisher: Koei Corp/ Tecmo KOEI America | ||
ESRB Rating: Teen | ||
Release Date: January 27, 2015 |
Game OVERVIEW |
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DYNASTY WARRIORS 8 Empires is the latest installment of the series 'Empires', where you aim to conquer ancient China using both a strategy and a soldier than a thousand tactical action series WARRIORS known. The player becomes the hero of the Three Kingdoms era, with the aim of uniting the entire ancient China under their rule through strategy and battle! You can also import save data from the Internet Alliance for DYNASTY WARRIORS Version 8 Empires!
- Multiplayer online also requires a subscription PlayStation plus
DYNASTY WARRIORS 8 Empires is the latest installment of the series 'Empires', where you aim to conquer ancient China using both a strategy and a soldier than a thousand tactical action series WARRIORS known. The player becomes the hero of the Three Kingdoms era, with the aim of uniting the entire ancient China under their rule!
In the Internet version of DYNASTY WARRIORS 8 Alliances Empires, you can enjoy a selection of features of the retail version, including the ability to play Invasion and Defensive battle in Free Mode. You can also enjoy playing online with players who have the retail version.
It is also possible to import save data from the Alliance of Free version to the retail version of the game!
Game REVIEW |
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Trying to describe the spin-off series Dynasty Warriors Empires' is a difficult proposition, even for someone who is familiar with the main installment of the franchise. In essence, the same game, on the gameplay still involve hacking and slashing your way through a whole army in an attempt to conquer China, but everything that surrounds trademark action property that changed.
In many ways, the title of Empires is about creating the era of the Three Kingdoms story of your own: they will change history as you see fit, and therefore, they always provide a highly customized experience. Dynasty Warriors 8: Empires is the most customizable of all, however, because it throws in a large number of new options that affect the creation of the characters, how the scenario plays out, and how you develop the warrior you choose. It's safe to say that the series has ever provide the player with so much content is exchanged, and for the fans, this latest installment should provide hours of entertainment.
However, if you are not familiar with the spin-off series, there is no doubt that the text-heavy screens and menus that are outside the battle will appear daunting. Titles do their best to ease you into things by having a small tutorial messages appear now and then, but they will prove to be great for newcomers. Stick with it long enough, though, and you'll find a rich and rewarding take on the Dynasty Warriors formula.
If you find a franchise mainstay Koei to be a bit repetitive, we dare say that the Empire might be a feasible alternative. This is largely because it can be very dynamic, as warlords clash with each other in the hope of uniting China under their flag. Served with a map that consists of various provinces, the aim of the game is to conquer piece by piece, dip into Dynasty Warriors hack 'and slash gameplay when it's time to jump into the battlefield. In the middle of a combat attack, it's up to you how to spend your time, for months and years went together through the in-game calendar.
If you do not slaughter the enemy, your role at this time to determine how the process plays out. Unless you choose to be a character who has been the leader of the army, or any of their officers, you'll start your adventure as traveling criminals who are out to make a name for himself. You can take bite-sized quests to raise money or find allies, or you can introduce yourself to local warlords and became a lieutenant in the army of them. Again, the number of options available to you right from the start can be proud because you decide what course of action would best benefit you, but it will not be long until you're forging your own unique heritage character.
As mentioned, the release could be impressive dynamic. Every time you share the battlefield with someone - friend or foe - you will begin to build a relationship with them, which is measured by a simple ranking buddy system. If you handle a mission that sees you protect certain officers of the ambush, for example, that the soldiers can track you down after that, and ask you to join their masters. And if they are not being tied to a faction, they may ask to join your nomadic Unit in contrast, offers the ability to use however you want. You can even end up married or swear an oath of brotherhood with allies if you are quite familiar, and in turn, the system of relations instill a real sense belongs to, particularly if you play as a character custom made.
You certainly do not need to be a good person, though - it's very likely to betray and backstab almost everyone you meet. By trying more questionable moral quests, or choose to spread malicious rumors among the people, you will begin to get a bad reputation, and in turn, you will be able to recruit the same personality contempt for your cause. And if you really want a hefty dose of negative karma, you can always join a ruler, diligent work your way through the ranks, and then staged a military coup, stealing their land and take their throne.
Whether you decide to conquer China as a high-ranking officer or ruler, though, the story you are always punctuated by several small cutscenes wise throughout. These cinematics add some personality to your hero, or indeed, criminals, and fans will definitely get a kick out of seeing their own time original characters share the screen with some of the most legendary warriors in Asia. Once finished, you'll even have the option to save your custom character's history, which created a line of their own unique time based on the primary choice of all your play. All in all, as far as personal involvement in a game Empires go, role-playing fans will love this new addition.
By the way, the mechanical RPG series has also been improved. When you expand your territory, you will be able to build a forge weapons and stores the item, and the more you have, the better your results will be. There is an impressive amount of weapons on offer, with the most powerful arsenal sports some great passive ability which will give it an edge during battle, and they all look full of cool to boot. Meanwhile, the items can change your playstyle, delivers improved simple statistics, or allow you to saddle the steeds reliable. animal collars also make a return, so you can head into battle alongside a pet tiger, or loyal eagle will swoop in and cause problems among enemy troops. On top of this, the level cap has also been boosted, which lets you develop very mighty warriors by the time all is said and done.
However, especially being a headline act, stats and weapon upgrades do not count for everything, especially if you're playing on one of the hard difficulty setting. This combat much the same as in Dynasty Warriors 8: Xtreme Legends Complete Edition, as you switch weapons with the tap R1 to keep the combo count and exploit opponent weaknesses of an officer; although, in Empires, the difficulty of each battle is determined by a number of factors, including the number of troops, the level of individual officers, and the area itself. For example, you may try to rise up and claim the province of all its own, but it's more than likely that the master of the ruling will squash your rebellion is easy - after all, he would have an army much larger, and his followers believed to possibly be a higher level ,
Thus, you will find yourself carefully build your strength before you try something drastic. By all means, you can still try and win through skill alone alone - and sometimes it will work if you are good enough - but the game abdomen tactical meant to be explored if you get the most out of the release, and this is where the strategy come into play , There are dozens of cards to collect and buy strategy of academy constructible, and each will provide distinct advantages when used in combat. There is a selection of basic offensive like releasing a flurry of arrows in the designated area, along with a card that restore your health and your surroundings allies. In order to win, the strategy is not really necessary unless you test your skill at the level of difficulty is harder, but they allow you to control the battlefield in a different way, which can be refreshing if you're tired of splitting through the army after the military.
Unfortunately, this is where the latest installment Empires stumble a bit. Unlike the main series, Empires see you conquer bases or forts dotted about the map, which eventually connects to the main camp a certain opposition. Once you set your route from headquarters to the enemy, capturing that last bastion commanding officer or beat results in a win, but there's no denying that working your way through each base, time and time again, it can get a bit stale. This is partly because you almost always standing around in one place as opposed to spawn in waves each campsite, and also due to the fact that there is usually not much going on in the area between each base. You can quickly ride horses faithful between points of interest, and sometimes you'll appreciate the lack of action after slogging through approximately 500 soldiers, but with a large map as drawn from the Dynasty Warriors 8, a general lack of enemy movements, apart from officers and squad they are smaller, making several battlegrounds disappointing barren.
Unfortunately, the bad news does not stop there, either. On the PlayStation 4, Warriors titles have enjoyed the visuals are much better and the frame rate is more subtle, even when you are completely surrounded by the enemy - but Dynasty Warriors 8: Empires will feel like a significant step backwards if you've sampled people like Dynasty warrior 8: Xtreme Legends Complete Edition or Samurai warriors when action becomes appropriate 4. busy - usually when there is a strategy in play that introduced the lightning bolt or mini tornadoes to war - framerate can drop more drastically, which is the last thing you need when the enemy officers that swarm your position and your pinned in place with a combo. This release can also be seen clearly worse than the Complete Edition, featuring almost no lighting techniques, particle effects, or the depth of field of the Xtreme Legends selection brag. It is a real shame, too, because outside of these drawbacks, the game still manages to pack hundreds of soldiers on screen at once.
Mini-map definitely get more attention than in the standard Musou title, which underlines the importance of thinking and observation more simple efficiency. This focus is good and bad - it certainly makes playing more strategically when there is a clear structure like that for every battle, but can hinder the momentum of wrinkle Musou will be at full strength. You may end up hanging around a minor basis for longer than should have been necessary, just waiting for a paltry handful of troops to respawn so you can chip away at the table. You may face a trip to get to the hot action if the enemy makes a line of barriers on the other side of the map, and then end up running all over the place to put the face of the enemy when you make a bid for victory. Combine this with a map that has a surprising amount of confusing geography and branches in the path of those who took the time to retreat interrupt number, and you have a field that initially can make angry. Once learned, of course, some of this weakness neutered and can even be exploited.
Dynasty Warriors 8 Musou Empires is a decent title, albeit one with long dark tail. It certainly grind again, considering how long to run through the campaign average (with no character switch to vary all the fighting). The payoff is the emphasis on strategies which lend a more powerful sense of destiny embody itself from the constricting traditional narrative series. There is a certain clunkiness that will either charm or offensive, depending on taste. I twice refused a declaration of love from a general who was called She's the Man, then he offered a blood oath to be brothers.
But this is truly a game for a small subset of the audience already. It's hard to see a whole new entrants, or hardcore strategy fans, was won by strategy-RPG mix management Empires', in much the same way that you would not expect the specialist to be dazzled by the fighting game combat system Musou. This compromise really weird, but somehow it manages to work. Thus, it is definitely worth a spin, perhaps with the upcoming F2P version, if only to get a sense of the Musou series branch of the most complex and thoughtful.
In many ways, the title of Empires is about creating the era of the Three Kingdoms story of your own: they will change history as you see fit, and therefore, they always provide a highly customized experience. Dynasty Warriors 8: Empires is the most customizable of all, however, because it throws in a large number of new options that affect the creation of the characters, how the scenario plays out, and how you develop the warrior you choose. It's safe to say that the series has ever provide the player with so much content is exchanged, and for the fans, this latest installment should provide hours of entertainment.
However, if you are not familiar with the spin-off series, there is no doubt that the text-heavy screens and menus that are outside the battle will appear daunting. Titles do their best to ease you into things by having a small tutorial messages appear now and then, but they will prove to be great for newcomers. Stick with it long enough, though, and you'll find a rich and rewarding take on the Dynasty Warriors formula.
If you find a franchise mainstay Koei to be a bit repetitive, we dare say that the Empire might be a feasible alternative. This is largely because it can be very dynamic, as warlords clash with each other in the hope of uniting China under their flag. Served with a map that consists of various provinces, the aim of the game is to conquer piece by piece, dip into Dynasty Warriors hack 'and slash gameplay when it's time to jump into the battlefield. In the middle of a combat attack, it's up to you how to spend your time, for months and years went together through the in-game calendar.
If you do not slaughter the enemy, your role at this time to determine how the process plays out. Unless you choose to be a character who has been the leader of the army, or any of their officers, you'll start your adventure as traveling criminals who are out to make a name for himself. You can take bite-sized quests to raise money or find allies, or you can introduce yourself to local warlords and became a lieutenant in the army of them. Again, the number of options available to you right from the start can be proud because you decide what course of action would best benefit you, but it will not be long until you're forging your own unique heritage character.
As mentioned, the release could be impressive dynamic. Every time you share the battlefield with someone - friend or foe - you will begin to build a relationship with them, which is measured by a simple ranking buddy system. If you handle a mission that sees you protect certain officers of the ambush, for example, that the soldiers can track you down after that, and ask you to join their masters. And if they are not being tied to a faction, they may ask to join your nomadic Unit in contrast, offers the ability to use however you want. You can even end up married or swear an oath of brotherhood with allies if you are quite familiar, and in turn, the system of relations instill a real sense belongs to, particularly if you play as a character custom made.
You certainly do not need to be a good person, though - it's very likely to betray and backstab almost everyone you meet. By trying more questionable moral quests, or choose to spread malicious rumors among the people, you will begin to get a bad reputation, and in turn, you will be able to recruit the same personality contempt for your cause. And if you really want a hefty dose of negative karma, you can always join a ruler, diligent work your way through the ranks, and then staged a military coup, stealing their land and take their throne.
Whether you decide to conquer China as a high-ranking officer or ruler, though, the story you are always punctuated by several small cutscenes wise throughout. These cinematics add some personality to your hero, or indeed, criminals, and fans will definitely get a kick out of seeing their own time original characters share the screen with some of the most legendary warriors in Asia. Once finished, you'll even have the option to save your custom character's history, which created a line of their own unique time based on the primary choice of all your play. All in all, as far as personal involvement in a game Empires go, role-playing fans will love this new addition.
By the way, the mechanical RPG series has also been improved. When you expand your territory, you will be able to build a forge weapons and stores the item, and the more you have, the better your results will be. There is an impressive amount of weapons on offer, with the most powerful arsenal sports some great passive ability which will give it an edge during battle, and they all look full of cool to boot. Meanwhile, the items can change your playstyle, delivers improved simple statistics, or allow you to saddle the steeds reliable. animal collars also make a return, so you can head into battle alongside a pet tiger, or loyal eagle will swoop in and cause problems among enemy troops. On top of this, the level cap has also been boosted, which lets you develop very mighty warriors by the time all is said and done.
However, especially being a headline act, stats and weapon upgrades do not count for everything, especially if you're playing on one of the hard difficulty setting. This combat much the same as in Dynasty Warriors 8: Xtreme Legends Complete Edition, as you switch weapons with the tap R1 to keep the combo count and exploit opponent weaknesses of an officer; although, in Empires, the difficulty of each battle is determined by a number of factors, including the number of troops, the level of individual officers, and the area itself. For example, you may try to rise up and claim the province of all its own, but it's more than likely that the master of the ruling will squash your rebellion is easy - after all, he would have an army much larger, and his followers believed to possibly be a higher level ,
Thus, you will find yourself carefully build your strength before you try something drastic. By all means, you can still try and win through skill alone alone - and sometimes it will work if you are good enough - but the game abdomen tactical meant to be explored if you get the most out of the release, and this is where the strategy come into play , There are dozens of cards to collect and buy strategy of academy constructible, and each will provide distinct advantages when used in combat. There is a selection of basic offensive like releasing a flurry of arrows in the designated area, along with a card that restore your health and your surroundings allies. In order to win, the strategy is not really necessary unless you test your skill at the level of difficulty is harder, but they allow you to control the battlefield in a different way, which can be refreshing if you're tired of splitting through the army after the military.
Unfortunately, this is where the latest installment Empires stumble a bit. Unlike the main series, Empires see you conquer bases or forts dotted about the map, which eventually connects to the main camp a certain opposition. Once you set your route from headquarters to the enemy, capturing that last bastion commanding officer or beat results in a win, but there's no denying that working your way through each base, time and time again, it can get a bit stale. This is partly because you almost always standing around in one place as opposed to spawn in waves each campsite, and also due to the fact that there is usually not much going on in the area between each base. You can quickly ride horses faithful between points of interest, and sometimes you'll appreciate the lack of action after slogging through approximately 500 soldiers, but with a large map as drawn from the Dynasty Warriors 8, a general lack of enemy movements, apart from officers and squad they are smaller, making several battlegrounds disappointing barren.
Unfortunately, the bad news does not stop there, either. On the PlayStation 4, Warriors titles have enjoyed the visuals are much better and the frame rate is more subtle, even when you are completely surrounded by the enemy - but Dynasty Warriors 8: Empires will feel like a significant step backwards if you've sampled people like Dynasty warrior 8: Xtreme Legends Complete Edition or Samurai warriors when action becomes appropriate 4. busy - usually when there is a strategy in play that introduced the lightning bolt or mini tornadoes to war - framerate can drop more drastically, which is the last thing you need when the enemy officers that swarm your position and your pinned in place with a combo. This release can also be seen clearly worse than the Complete Edition, featuring almost no lighting techniques, particle effects, or the depth of field of the Xtreme Legends selection brag. It is a real shame, too, because outside of these drawbacks, the game still manages to pack hundreds of soldiers on screen at once.
Mini-map definitely get more attention than in the standard Musou title, which underlines the importance of thinking and observation more simple efficiency. This focus is good and bad - it certainly makes playing more strategically when there is a clear structure like that for every battle, but can hinder the momentum of wrinkle Musou will be at full strength. You may end up hanging around a minor basis for longer than should have been necessary, just waiting for a paltry handful of troops to respawn so you can chip away at the table. You may face a trip to get to the hot action if the enemy makes a line of barriers on the other side of the map, and then end up running all over the place to put the face of the enemy when you make a bid for victory. Combine this with a map that has a surprising amount of confusing geography and branches in the path of those who took the time to retreat interrupt number, and you have a field that initially can make angry. Once learned, of course, some of this weakness neutered and can even be exploited.
Dynasty Warriors 8 Musou Empires is a decent title, albeit one with long dark tail. It certainly grind again, considering how long to run through the campaign average (with no character switch to vary all the fighting). The payoff is the emphasis on strategies which lend a more powerful sense of destiny embody itself from the constricting traditional narrative series. There is a certain clunkiness that will either charm or offensive, depending on taste. I twice refused a declaration of love from a general who was called She's the Man, then he offered a blood oath to be brothers.
But this is truly a game for a small subset of the audience already. It's hard to see a whole new entrants, or hardcore strategy fans, was won by strategy-RPG mix management Empires', in much the same way that you would not expect the specialist to be dazzled by the fighting game combat system Musou. This compromise really weird, but somehow it manages to work. Thus, it is definitely worth a spin, perhaps with the upcoming F2P version, if only to get a sense of the Musou series branch of the most complex and thoughtful.
THE VERDICT |
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Although a bit unusual at first, Dynasty Warriors 8: Empires blossom into engrossing, addictive hack and slash adventure fans will not want to miss. It's a shame that the game bogged down by poor presentation and the framerate is not stable, but along with the trademark battle property, strategic elements add some variety to the mix, and a large number of customization options and system role-playing allows you to forge the legend that is more than worthy of the Three Kingdom.