Genre: Action / Arcade / Racing
Publisher: Finish Line Games
Developer: Finish Line Games
Take control of the world’s nuttiest cartoon drivers to demolish your friends with insane weapons and wacky arena hazards! Cel Damage HD is a Cross-Buy game - purchase once and play on PS4, PS3 and PS Vita!
Game Detail |
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Take control of the world’s nuttiest cartoon drivers to demolish your friends with insane weapons and wacky arena hazards!
Cel Damage HD is the definitive local multiplayer game, so just add a couch and have a blast with your friends and family. Master the single-player mode to get a leg up on the competition!
- Single-player / 2-4 player split-screen multiplayer
- 30+ cartoon weapons, like Giant Hammer, TNT Sheep, and Shrink Ray
- 10 unique characters and vehicles to play, each with different driving characteristics
- 13 arenas, from a wild west ghost town to the inside of a moon crater
- 3 game modes: racing, deathmatch and a capture the flag variant
- 3 platform Cross-Save -- play on-the-go on PS Vita, then continue on PS4 and PS3
- 100 Tons of fun (watch out!!)
Cel Damage HD is a re-release of the classic vehicle combat game Cel Damage, all tuned up and running in High Definition.
GamePlay |
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Cel Damage HD retains the 3 game modes of the original as well as the 10 playable characters (6 unlocked initially), 13 levels of the original game and weapons of the original game. The core concept of the game is that the 10 characters enter as contestants on the worlds most popular cartoon demolition derby TV show in order to achieve fame and become the worlds best demolition derby driver.
The key changes made from the original game were mostly either based on or built upon the European version of the original game Cel Damage: Overdrive.
The most significant change made to the gameplay was the overhaul of the weapon damage and health system of the game. Whereas in the original release where every weapon would deal an instant one-hit kill, Cel Damage HD introduces the traditional health bar and damage system found only in Cel Damage: Overdrive (the European PS2 release) although slight tweaks were made to the damage dealt by some of the games weapons.
The game also retains the stunting system (detailed below) and ability to perform a turbo boost (earned via performing stunts) also found in Cel Damage: Overdrive as well as making alterations to the AI in the form of dynamic difficulty adjustment to the AI in order to make the AI opponents more reactive and challenging from the original release.
Other additions include a reworked menu screen and trophy support for the game.
The stunting system not seen in the original release of the game features 4 components players can perform in order to either earn turbo boost tokens, double points in the Smack Attack game mode (as all points earned while stunting are doubled) as well as giving players complete control of their vehicle. The 4 components of the system are as follows:
Flips - Players may perform a 360 degree leap forward. Not only do forward flips give players a slight speed boost but they also earn players a turbo boost token for their boost meter.
Dodges - A dodge is similar to a forward flip but is either the left or right direction in a barrel-roll like motion. Performing dodges makes players less susceptible to attacks and damage temporarily and should players dodge onto an opponent, it will flatten the opponent and slow them down for a short period of time.
Hop - Players may also perform a hop which will cause their vehicle to do a small vertical hop.
Air Control - Any time players are remain the air for an extended period of time they can reorient their vehicle in order to land on their wheels and reduced the amount and speed of any rolls which may occur when they land.
You may not have heard of Cel Damage HD, or maybe the name rings a bell somewhere in the far corners of your mind. That far corner of your mind would likely be in the year 2001, as that is when Cel Damage first released for the original Xbox. This game is an HD makeover of that original title, which received mixed reception both critically and commercially. Should we be rolling out the red carpet or should this game be left back in time 13 years ago?
Cel Damage HD is a cel-shaded, cartoony car combat game. Think a very tame version of Twisted Metal and you’d be in the right ballpark. There are six playable characters (10 total if you include the unlockable ‘Boss’ characters), 13 different stages, and a surprisingly huge variety of weapons. There are three different modes including a standard combat mode, capture the flag, and traditional combat racing. This is all concurrent with the original game and it doesn’t seem to me that any new or different content was added for this go around, though I haven’t played the original so that conjecture is based on my research of that original game.
Speaking of ‘this go around’, Cel Damage doesn’t seem to be a classic or beloved game in the same vein as Final Fantasy X, Jak and Daxter, and many other series that have recently received the HD treatment, so your guess is as good as mine when it comes to figuring out why it was decided that this game should be made available on Sony’s latest system (with cross buy making it available on PS3 and Vita too).
There is a certain charm to the HD cel shaded visuals, crazy characters, and over the top weapons that hooked me when I first started playing. Certainly I wasn’t floored or amazed by anything, but there was something about a black and white gangster duck with a tommy gun that put half a smile on my face. The cast of characters is quite varied in personality and hearing the voice of your character throwing insults through the DualShock 4 speaker was a nice touch. While each of the characters is also supposed to differ in attributes such as top speed and cornering, I only noted minute differences between them and never felt that driving style held a big enough difference to select one character over another, as opposed to many other car combat style games.
The three modes consist of smack attack, capture the flag, and gate rally. Smack attack requires you to get a certain number of smacks on your opponents in order to win, with some weapons offering more ‘smacks’ than others, and kills resulting in 10 smacks. It’s about as close to a traditional death match as you are going to get in this game, and in my opinion, the most fun mode to play. Capture the flag is a basic game of grabbing flags and bringing them back to central base location, all while avoiding getting hit by other players and trying to attack any other player that has a flag themselves. This mode can be fun, but also quite frustrating as it is mere hits that make you drop flags as opposed to death. I suppose that with the small arenas, requiring death would be unrealistic, but it can still feel like a chore.
The final mode is a racing mode, which pits the players in a race through strategically placed gates in each arena. Gate rally had its hit and miss moments, with some matches being extremely easy and boring, and others actually offering fun through use of weapons and environmental hazards to slow down your opponents. Each mode is available in each of the 13 arenas, which are fortunately not just simple re-skins of each other, but actually provide quite varied terrain and require differing strategies on each one of them. This variety helped to stave off getting tired of playing for a little bit longer, however there was one factor that did wear me thin. This game just feels dated.
It’s hard to put my finger on exactly what it was, but between the controls, the visuals, and the overall concept, I couldn’t help but feel like this game didn’t belong in 2014. Without adding any new features to the re-release, it felt odd that I was basically playing an original Xbox launch title as a PS4 game. There could have been more done to make Cel Damage HD stand its ground in the modern age, but without added support, it buckled under the weight of 13 years of great games and advancements that have come since.
As I said, I didn’t play that original title, but the fantastic time machine that is the internet has taken me back to 2001, and to the very mixed reviews that it received at that time. No new characters, arenas, or even online functionality were added. My wife and I tried the co-op, but it just didn’t have anything to keep us competing for more than a couple of matches. Note for reference that my wife loves Twisted Metal and we continue to come back to that for couch co-op and competitive fun. I finished all of the trophies that the game had to offer in about three hours and at this point, don’t feel that I have much reason to go back to the game. It might be fun with a bunch of drunk friends over, but I have little reason to want to play Cel Damage HD again, even for the separate trophy list on my Vita.
There’s a small shimmer of something fun and interesting under the 13 years of rust that coats Cel Damage HD. While certain areas show potential, others show the age of the game. If you’re itching for local multiplayer car combat, Cel Damage HD may whet your appetite. This isn’t a game that I absolutely don’t want to play at all, but it’s not going to be anywhere close to the top of the list of things I decide to pull out and play, especially given the massive selection out there. Cel Damage HD is like re releasing a mediocre car from a decade ago and only giving it a fresh coat of paint. Without any significantly new content added to this year’s model, consider this a 13 year late mixed review of the original.
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