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Entering the world of The Dark Images - A series of cinematic horror games independently. Man of Medan is the first game in The Dark Figure anthology, bringing supernatural horror to the South Pacific.
GAME INFO | ||
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Genre : Interactive drama, survival horror | ||
Developer : Supermassive Games | ||
Publisher : BANDAI NAMCO Entertainment America Inc. | ||
Players : Single-player, multiplayer | ||
ESRB Rating : M | ||
Release Date : 30 August 2019 |
Game OVERVIEW |
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Entering the world of The Dark Images - A series of cinematic horror games independently. Players will be challenged to explore and discover each story with the knowledge that all their choices have consequences and all the playable characters to life, each and all be dead ...
Man of Medan is the first game in The Dark Figure anthology, bringing supernatural horror to the South Pacific. Five friends sailing trip diving holiday with World War II crash reportedly discovered. As the day unfolds and storm rolls, their trip soon turns into something much more sinister. Who will live? Who will die? It to you. You can save them all?
Game features
- A frightening experience NEW - Supermassive Games provide, new terrible narrative journey where you will have to confront your deepest fears.
- YOU CAN SAVE THEM ALL ? - All playable characters to life and could all be dead. The choices you make will determine their fate. Death could be just around the corner ...
- WHAT WILL YOU DO TO SURVIVE ? - Every choice you make has a consequence that could mean life or death for your character. You will keep your head while struggling to survive? What decision would you make?
GAMEPLAY
The Dark Picture Anthology: Man of Medan is a survival horror video game played from a third person perspective in which a single player or multiplayers take control of five different characters trapped on board of the ship ghost. Players are required to make a decision based on the "heads" of their character or their "heart", or may choose for them to do anything, while choosing between different options when interacting with other characters. Election-style option as a compass, the second representative of the 'moral compass' character and reflects the nautical theme of the game.
Narration change and adjust with the choice that the player makes, making it possible for players to keep all the characters played live, or to have some (or all) of them died. Options also affects the personality of the character (which affects the subsequent cutscenes and dialogue options), as well as their relationship to one another. The game can be played several times, because there are multiple endings and multiple scenarios based on the decisions that the player makes. the action sequences mainly features quick time events, most of which, if missed, can lead to dire consequences for the characters. As players explore the ghost ship, they can find different "Dark Figure" which gave them an inkling of what might happen in the future. The player can also unravel the mystery surrounding the tragedy that occurred on the ship in the past, which could help save the lives of their characters in the present.
Inspired by the popularity of their game in 2015 To Stream Dawn, and the number of people who play games with their friends by sharing control, Supermassive Games introduced two multiplayer modes differ in The Dark Picture Anthology: Man of Medan, entitled "Together Story" and "Movie Night ". "Together Story" allows two players to play cooperatively online. "Movie Night" allows up to five multiplayers to choose their own characters and ask them to pass the controller at every turn.
Game REVIEW |
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Maybe just because our fathers let us watch Jaws when we were six, but we're always skeptical of the sea. It's wet, and there are strange things in there. Man of Medan - from Till Dawn dev Supermassive Games, and the first in the anthology horror games fall under the banner of Dark Images - seeing four friends stupid seaward looking for the pleasure of nautical persuasion, and found nothing but misery instead. Seriously, do not go in the water, people. No good can come of it.
Although we shouted at the television repeatedly to stay out of the ocean damned, four heroes we relaxed sitting in a boat without a care in the world, drinking beer, and making awkward throws in women salty French sailors they hired to be their guide. Finally, they collided with some pirates - that's the kind of Captain Phillips and not shiver-me-timber species - and everything went to pot. You would think being a marine-robbed by pirates normally would be the low point of your day, but when things take a turn a bit supernatural, we'll bet these kids all hope they will listen to us and stay firmly on dry land.
During the six hours or so you will control a different character in Man of Medan, making choices that will affect the entire group, and the story will be set in accordance with your decision or lack thereof. In 2019, this is not revolutionary, but in which the Man of Medan - along with Till Dawn - stands apart from most people is that nobody in this game safe. You can get everyone killed if you choose poorly, and which does not lend the danger of air that keeps you on your toes.
Unfortunately, if you do not care about the characters then whether they live or die is not really of much consequence, and this is one of the major problems for Man of Medan. our heroes come in two flavors: the personality-less, or deeply annoying. And all the characters are cursed with the right dialogue, distractingly terrible.
Until Dawn was equally cringe-inducing one liners and cast thoroughly disliked, but got away with it because they feel at home in homage to the cheesy teen slasher films of the '80s and' 90s that inspired it. Man of Medan - while undoubtedly campy - played straight from Till Dawn, and no game that seems to be on top of a joke, a thin narrative, the characters of paper, and write surprising both more visible and more problematic. The only exception here is the character called The Curator: well-dressed gent who appear between scenes to tell you how good or bad you do, and is a perfect blend of creepy and charming.
Another issue for the Man of the field is that it is a scary horror game unscary. It takes ages for the story to get out of first gear, but once things really start to happen it amounted to little more than a telegram a few jumps scared. There are literally half a dozen different variations on your open doors or drawers, or lockers, and something that is emerging. For a long time this is a narrative-based game without much narrative, and it was all very boring, to the point where we really find ourselves deliberately trying to make a bad decision just to see if something would happen.
There are also technical issues to consider. Man of Medan look fantastic at times, but constantly besieged by framerate drops, freezing, and strange animation. We are not being melodramatic here, folks. This constant. You will watch the characters speak and for a split second visual freezes, but the audio continues without any problems, which means that the lip-sync out for the rest of the conversation. One time froze for a QTE that resulted in one of the players met a terrible end, which is a bit funny, but definitely not true. facial animation is often sketchy, with one character in particular is often locked in a pout combo / permanent grimace that looks really weird. We even blue-screened on two occasions, and was forced to reload.
This is all starting to sound a bit negative, and it is because we do not really like the game. But that does not mean it does not do anything right, or something interesting. The inclusion of two different multiplayer modes that can certainly help you get a little more mileage out of Man of Medan if you are the type of person who likes to spend time with other people for some reason. You can play online with your friends - and only friends, no randoms - if you want, see you any controls take on a different character at the same time, either to make a decision, but the story fundamentally takes place as in the single player experience for most of the.
Movie Night mode is couch co-op version of the game where up to five people assigned characters to control, and the pad will be distributed among them in a timely manner. Although you can do this quite easily without having a dedicated mode by simply handing your spouse pad, the game at least tell you when to pass the controller and who should.
While we would not recommend Man from Medan to the story, fear, characters, or write, if you like the idea of your friends round, opening a bottle of red wine and a pipe of Pringles, and had a big argument when your spouse accidentally got her character was killed because he saw Twitter in the phone, the multiplayer mode here could offset the weak aspects of the package.
Also noteworthy is the extra array Supermassive Games have been included here. As you play through the game you can find a secret which in turn opens the video, ranging from a short documentary on the history of horror anthologies, interviews with cast and crew. It's not earth shattering, but they are extra fun, and you can tell that a lot of care went into this, regardless of how disappointed we were with the game itself.
- creative tension and fear throughout
- Cast of characters are varied and fun
- Looked positively beautiful in time
- The decision has serious consequences
- A bit on the short side
- Visual and inconsistent performance
- The setting is not the most inspired
THE VERDICT |
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The Dark Pictures Anthology: Man of Medan is a strong start to what I hope will be an impressive choice from a virtual horror event. The arrangement here doesn't help me much if I'm truly honest, but the easy-to-remember character, sharp speed, and well-placed fear make it very fun with some friends by your side.
Unfortunately, technical issues are more difficult to ignore when performance problems and visual defects appear even on Xbox One X. This can improve with patches, but it proves to be undeniable interference during my main review. Because of that, I'm ready to jump in to determine the fate of this character once again.
Despite having a much larger game size, those of us who received the Man of Medan assessment room felt smaller than Until Dawn. The plot of the story itself is easier to guess and doesn't surprise us too much. And for some reason, we need character development in this game to feel rather shallow so that it is unable to foster sympathy for them. This is what makes us unsuccessful in saving characters and saving sincerity among those who fail to survive.
Technologically, Medan Man may be proud because it is supported by Unreal 4 Engine which has proven its prowess. However, for us to Dawn it still feels more memorable because of the development of the game which is able to increase adrenaline and tension appropriately. However, thank you that is quite cheap, Medan Men are still very decent to play you, if necessary you intend to play it with friends in one room. Hopefully the series will be displayed later, The Dark Pictures Anthology: Little Hope, can perform much better than this.
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